Historically, gaming has been at least in part associated with progressive thinking and liberal values. In part this is a logical consequence of assuming that gaming is the domain of the young. Social groups such as university students are stereotypically seen as very liberal. The same group, namely male university goers, happen to be the target group for many AAA gaming companies. And this conjecture is what lies at the heart of the liberal myth about gaming. As with many other things in life, correlation doesn't equal causation. Yes, students are still more likely to be liberal than conservative. Yes, students remain a somewhat significant demographic for gaming in the West. However, the gaming community at large is much more diversified politically than most people assume. Not only that, looking at the world of gaming shows just how incorrect the spin doctors are in their outdated assumptions about the youth in countries like the US.

The world of gaming has been embroiled in what is effectively a cultural war. With the popularisation of gaming, some mainstream developers took measures to cater the needs of minority customers. Furthermore, certain advocacy groups started to criticize some of the more popular gaming franchises for excluding minority groups or completely ignoring certain themes. This in turn led to the creation of a counter-culture that has argued for the preservation of the old ways of game development, complete depoliticization of video games and better ethics in game journalism. Whichever side you're on in this conflict, you know full well that it has caused a huge divide in the world of gaming. It's been almost 2 years since the peak of this widespread debate and many communities are still divided along these political lines.
In my opinion ,this is where Trump's political appeal has been grossly underestimated. Trump is the essence of a similar counter-culture that was created in response to the progressive tone of Obama's presidency. All of Trump's principle are geared towards being the antidote to the social changes achieved under Obama. The billionaire is an embodiment of the doubts a large portion of Americans have about the move towards minority politics and social justice. This sentiment in its core is eerily similar to the gaming counter culture we talked about. Uncertainty about social change is nothing new and we as gamers were dealing with it years before Trump was even a thing.

P.S.: I'm not an American citizen and I don't even live in the US. However, my stake in the elections is almost as big as anyone else's. We live in a globalized world and the ramifications of a Trump presidency are likely to affect me in the same way you will be affected.
Well.. Interesting. However I think you've excluded the biggest influence in probable Trumps failure, minorities. As I may only assume, which is exactly what you've done, some percentage of minorities, which is partially liberal, will not, by any means necessary, vote for Trump. Reason is quite guileless, they despise his believes, they are infuriated by his gawky and unimaginably imprudent rhetorics. In my humble opinion if gamers are willing to support this abnormality they may as well take an arrow to the knee, or preferably head, because they're not using what's inside of it anyways.
ReplyDelete